

They gain access to spells like Protection from Good and Evil, Banishment and Hold Monster as they level up, making them valuable allies against denizens of the night. These Rangers are perfect for campaigns set in places like Ravenloft, where vampires, werewolves, liches and other dark entities tend to rule the realm. Monster Slayers' unique powers they possess grant them an advantage against enemies that might otherwise be difficult to battle.Īt third level, Monster Slayers can look at an enemy and know the best way to hurt it, determining immunities, resistances or vulnerabilities. Monster Slayers devote their lives' work to dealing with the threat of deadly creatures of the night and mages who specialize in dark magics like necromancy. Monster Slayer Are Valuable Allies For Exploring Dark Places However, as the number of playable classes and subclasses have expanded, Beastmasters have been overshadowed by more exciting options. Beastmasters are a classic archetype, which makes it a favorite among players.

Having an animal companion is like adding an extra member to the party who will watch the Ranger's back no matter what they come up against.
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RELATED: How to Make D&D's Strongest Pets the Goodest Boys and Girlsīecause of their bond, the animal companion does everything in its power to protect its master, even when the Ranger is immobilized or unconscious. They travel together, train together and, when it comes time to enter into battle, they fight side by side, with the beast following its master's commands to the best of its ability. Beast Masters share a deep bond with an animal companion both on and off the battlefield. Not all Rangers come with an animal companion to fight beside them, but due to their affinity for natural terrain and the wilderness, many have the ability to communicate with wildlife.
